Yesterday I picked up (PDF) copies of "I Ain't Been Shot, Mum!" and its "Gottterdammerung" supplement. IABSM is a set of rules for playing WWII company level wargames. The rules are the brainchild of Too Fat Lardies, "a vibrant wargames development partnership that produces an ever growing range of rule sets for what we think are discerning wargamers".
I think I first heard of IABSM sometime in 2004 from fellow gamer Dennis Cunningham. After reading a lot of positive reviews and after action reports I was intrigued enough to give them a try. A quick read through revealed several nice features. These include variable length turns, "blinds" and dummy units, deemphasis on charts and modifiers and potential for creative umpiring. As our players have always liked creative umpiring the last feature is particularly appealing.
Ravi and I are planning to do some "detailed reading" followed by play testing sometime this weekend. We plan to play one of the easier scenarios from the TFL scenario archive.